![]() The colony building will be somewhat like building craft in the VAB and apparently once certain milestones are reached, it creates a population boom. Meanwhile, KSP1 will always be there if it turns out it's not for me, and if KSP1 is going to continue to recieve support I can't help but see it as a win-win.Ĭlick to expand.According to this PC Gamer article, It seems like KSP2 is setting to tell a much grander "story", and ultimately to recreate the kind of technological environment in which it would be plausible to visit the outer planets or even other solar systems. But the more I think about it the more I realise I'm actually quite excited. ![]() I like KSP1s emphasis on using grounded technologies to simulate some of the challenges of real historical and contemporary spaceflight, and adding super advanced technology sort of feels like cheating to me. In short, I wasn't sure about this originally. * However, many parts visible in the trailer seem to be identical to stock KSP parts, implying there will be a visual and stylistic continuity. They will apparently be able to gather resources from the planets they're built on and (eventually) serve as bases for building their own spacecraft. We see some examples of colonies in the video (and they look pretty similar in scale to some of the in-engine screenshots). * There is also going to be a bigger emphasis on building space colonies and planetary habitation. Other unnamed drive systems are also visible. Among those visible in the trailer are a nuclear pulse rocket (orion drive), some kind of fusion rocket and what Scott speculates is some kind of VASIMR analogue. * There seems to be a much greater emphasis on theoretical and science fiction drive systems within the available parts. ![]() * There will be some form of interstellar travel in KSP2 beyond the original solar system. It's being developed by Star Theory Games (formerly Uber Entertainment), while Squad will continue post-release development of KSP1. So, speaking of Scott Manley, he did a pretty excellent video about the KSP2 trailer, talking about what it shows as well as other public knowledge resources about it.įor those who don't want to watch a video, key points. ![]() With regards to KSP2 and the trailer, my two big takeaways are Jool looks goddamn amazing in that trailer, and I'm loving the interstellar drive is already getting the nickname of the Jebstein drive. He's probably my favorite LP'er other than Jingles, and Robbaz is there because Robbaz makes comedy gold. Which, yeah, I'm fully aware of the irony of crapping on Markiplier's production values while tooting the horn of a self-professed goon and unashamed goonswarm apologist, but Manley is under zero delusions about what goonswarm is and what it does, makes zero excuses for that goonswarm is basically the purest form of CCP's ideals within EVE, his videos have extremely good production value and are insanely educational, and he maintains a really good rapport with his following. If there were one LP'er to support on the basis of the outcome of his work, it's him, but god damn are his videos unwatchable for me.īut when it comes to Kerbal videos, my go-to's are Scott Manley and Robbaz. Click to expand.Not being quite for three consecutive seconds during the entire let's play with obnoxious non-humor, and yelling constantly, at an even more obnoxious volume mix? I mean, I gotta give him props for seeming to be generally on the level, avoiding controversy, and doing a lot of good charity work. ![]()
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